Who Is the Deep Dish Dungeon Developer? Behold Studios
Discover who the deep dish dungeon developer is: Behold Studios, the award-winning Brazilian indie team behind Knights of Pen and Paper and Chroma Squad.
The deep dish dungeon developer is Behold Studios, a small independent studio founded in Brazil that now calls Canada home. There is a good chance you have already played one of its games, because this is the team behind the cult classic Knights of Pen & Paper and the super sentai manager Chroma Squad. Knowing who the deep dish dungeon developer is matters right now: Deep Dish Dungeon launches on Steam on October 13, 2026, and the studio behind it runs on a two-person core team with an unusually hands-on style.
Who Is the Deep Dish Dungeon Developer?
Behold Studios was founded in 2009 by Saulo Camarotti in Brasília, Brazil, and moved to Toronto, Canada in 2019. The studio has received over 70 awards and nominations at international contests, and it is especially known for Knights of Pen & Paper, which won the 2013 IGF award, and for the super sentai manager Chroma Squad. Other Behold Studios games include Out of Space and the tactical RPG Cosplay Club, which the studio lists alongside Deep Dish Dungeon as a game currently in development.
The team also sells official merchandise, including a Deep Dish Dungeon Unisex T-Shirt at $37.00 and a Snapback Hat at $35.00. More importantly for readers of this wiki, the essentials of the studio are summarized in the table below.
| Fact | Detail |
|---|---|
| Founded | 2009, in Brasília, Brazil |
| Founder | Saulo Camarotti |
| Current base | Toronto, Canada (since 2019) |
| Recognition | Over 70 awards and nominations |
| Known for | Knights of Pen & Paper (2013 IGF award) and Chroma Squad |
| Publisher of Deep Dish Dungeon | Raw Fury |
The deep dish dungeon developer announced its publishing agreement with Raw Fury in August 2025, revealing the news at the Gamescom Awesome Indies showcase. The studio shares updates on X at x.com/beholdstudios, on Bluesky at beholdstudios.bsky.social, and on Discord at discord.gg/beholdstudios, and you can find more on the official Behold Studios website.
A Two-Person Core Team with Big Ambitions
One of the most remarkable things about the deep dish dungeon developer is how small the operation really is. In Dev Blog #1, Saulo wrote that the studio has never been big, only ranging from 3 to 12 people. For Deep Dish Dungeon specifically, there are 2 full-time developers: Saulo works as the coder and designer, and Carol does all the art, models and animation. Part-time contractors round out the team on sound design, social media, and, more recently, on the coding side.
Saulo Camarotti is the creative director, designer and programmer behind the game, and he founded the studio in 2009 while finishing his Computer Science course. He describes Deep Dish Dungeon as the realization of a dream about a sandbox multiplayer dungeon experience. Because the team is Brazilian, the design leans on Latin and Meso-American culture, and the developers talk openly about decolonizing the dungeon crawler genre rather than repeating familiar fantasy tropes.
| Role | Who |
|---|---|
| Creative director, designer and programmer | Saulo Camarotti |
| Art, models and animation | Carol |
| Sound design | Part-time contractors |
| Social media | Part-time contractors |
| Coding support | Part-time contractors (recently added) |
The deep dish dungeon developer describes the game as a Survival Metroidvania: you craft tools that open new areas of the hand-crafted dungeon, so progression comes from curiosity and resourcefulness instead of a quest log. Saulo also says the studio deliberately gives players no map or compass, so every corridor has to be learned the hard way. The team wanted an emergent gameplay experience, where many small systems combine into something bigger than their parts, and a narrative told through the environment rather than through dialogues and cutscenes.
From Demo to Launch: The Road So Far
The deep dish dungeon developer has kept the community close through every step. The studio hit 150k Steam wishlists by November 12, 2025, before the demo even existed. The demo released on February 19, 2026, and the team patched it repeatedly, with demo updates v0254 on March 4, 2026, v0271 on March 30, 2026, and v1013 for the Steam Next Fest in June 2026.
That demo work paid off. Deep Dish Dungeon ranked among the top 50 most-played demos of the June 2026 Steam Next Fest, and the team confirmed on September 30, 2026 that the game is Steam Deck verified. On August 27, 2026, the October 13, 2026 release date was revealed at the Microsoft Gamescom Broadcast with a brand new trailer.
| Date | Milestone |
|---|---|
| August 2025 | Raw Fury partnership announced at Gamescom Awesome Indies |
| November 12, 2025 | 150k Steam wishlists reached before the demo |
| February 19, 2026 | Demo released on Steam |
| June 2026 | Demo lands in the top 50 most-played of Steam Next Fest |
| August 27, 2026 | October 13 release date revealed at the Microsoft Gamescom Broadcast |
| September 30, 2026 | Steam Deck verified |
| October 13, 2026 | Launch day |
The demo updates show how the studio iterates on feedback. As pre-release demo details dated March 4, 2026, update v0254 added Low, Medium and High quality settings and groundwork for controller icons in the UI, while v0271, dated March 30, 2026, brought fixes and new languages. The v1013 update, dated June 15, 2026, added a spoil system where food spoils over time unless kept in Food Baskets, combat improvements such as camera shake and interruptible attacks, and controller support. On October 1, 2026, the team said the game is less than two weeks away from launch after over 2 years of work, with the final stretch focused on polish, quality-of-life improvements, and lots of QA and bug fixing.
What the Deep Dish Dungeon Developer Is Shipping
So what exactly does the deep dish dungeon developer deliver on October 13? The Steam store listing describes the game as a survival exploration game where you navigate through a puzzly hand-crafted dungeon, with metroidvania and crafting elements, playable solo or in online co-op multiplayer. Steam categories include Single-player, Multi-player, Co-op, Online Co-op, Cross-Platform Multiplayer, Steam Achievements, Steam Cloud and Family Sharing.
The store page lists Windows and Mac as supported platforms and tags the game with the Action and Strategy genres. The supported languages are English, Portuguese - Brazil, French, German, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese, Spanish - Latin America and Traditional Chinese. The listing carries a coming soon status with the October 13, 2026 date, and the store page hosts three videos, including the Deep Dish Dungeon Reveal trailer.
| Item | Detail |
|---|---|
| Developer | Behold Studios |
| Publisher | Raw Fury |
| Platforms on the Steam listing | Windows, Mac |
| Genres | Action, Strategy |
| Release date | October 13, 2026 |
| Supported languages | 11, including English and Portuguese - Brazil |
One detail worth noting: the Steam store description says you explore solo or with up to two friends, while the official Raw Fury page describes playing with up to three friends. The wiki will keep an eye on the final player count at launch. Either way, gathering resources, crafting tools and cooking meals at camp are central to the experience, and food is progress, since unlocking recipes grants different stat effects over time.
FAQ
Is Deep Dish Dungeon the first game by this developer?
No. The deep dish dungeon developer, Behold Studios, has been making games since 2009 and is best known for Knights of Pen & Paper, which won the 2013 IGF award, and Chroma Squad. The studio also made Out of Space and is currently working on Cosplay Club.
Who publishes Deep Dish Dungeon?
Raw Fury publishes Deep Dish Dungeon. The publishing agreement was announced in August 2025 at the Gamescom Awesome Indies showcase.
How many people are developing the game?
Two full-time developers work on the game: Saulo Camarotti handles the coding and design, and Carol handles the art, models and animation. Part-time contractors help with sound design, social media and coding.
When does Deep Dish Dungeon release?
Deep Dish Dungeon releases on Steam on October 13, 2026, for Windows and Mac, and the game is Steam Deck verified.
Where can I follow the developer?
You can follow Behold Studios on X at x.com/beholdstudios, on Bluesky at beholdstudios.bsky.social, on Discord at discord.gg/beholdstudios, or through the official website.
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Beginner tips for Deep Dish Dungeon: exploring without a map, camping, crafting, light and inventory limits, combat basics, dying, and whether it is a roguelike.
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How cooking works in Deep Dish Dungeon: why food is progress, confirmed recipes and appliances, spoilage timers, food baskets, burning, and carcass harvesting.
GuidesStory & Lore
What is the story of Deep Dish Dungeon? The sacred dungeon, environmental storytelling, adventurer diaries, Latin American influences and the developers' intent.
